focus_classes
Differences
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| focus_classes [2023/10/15 15:00] – editor | focus_classes [2023/10/16 22:14] (current) – zombilicious | ||
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| ==== Shapeshifter ==== | ==== Shapeshifter ==== | ||
| - | * Access to Shapeshifting and many stats that compliment and enhance your shapeshifting abilities. | + | * Access to **Shapeshifting** and many stats that compliment and enhance your shapeshifting abilities. |
| * Access to more powerful physical stats. | * Access to more powerful physical stats. | ||
| + | * Access to powers that enhance your perception. | ||
| * Access to the **Brawler** combat tree, which focuses on giving your character staying power in a fight and sometimes let you boost your damage or movement temporarily. | * Access to the **Brawler** combat tree, which focuses on giving your character staying power in a fight and sometimes let you boost your damage or movement temporarily. | ||
| * Access to the **Primal** combat tree, which focuses on giving you tools for mobility and boosting your damage output. | * Access to the **Primal** combat tree, which focuses on giving you tools for mobility and boosting your damage output. | ||
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| ==== Tempest ==== | ==== Tempest ==== | ||
| * Earlier levels force you to specialize in Weather or Nature Control. | * Earlier levels force you to specialize in Weather or Nature Control. | ||
| - | * Those who specialize in Weather Control gain abilities that affect the weather and the battlefield, | + | * Those who specialize in **Weather Control** gain abilities that affect the weather and the battlefield, |
| - | * Those who specialize in Nature Control gain abilities that affect the ground and the battlefield as well, and eventually get access to powerful disciplines that both help them fight and protect themselves. | + | * Those who specialize in **Nature Control** gain abilities that affect the ground and the battlefield as well, and eventually get access to powerful disciplines that both help them fight and protect themselves. |
| * Eventual access to both Weather and Nature Control. | * Eventual access to both Weather and Nature Control. | ||
| ==== Elemental ==== | ==== Elemental ==== | ||
| * Earlier levels force you to specialize in Pyrokinesis or Cryokinesis. | * Earlier levels force you to specialize in Pyrokinesis or Cryokinesis. | ||
| - | * Those who specialize in Pyrokinesis gain abilities that allow them to harass opponents and use powerful disciplines to both blast their opponents and protect themselves. | + | * Those who specialize in **Pyrokinesis** gain abilities that allow them to harass opponents and use powerful disciplines to both blast their opponents and protect themselves. |
| - | * Those who specialize in Cyrokinesis | + | * Those who specialize in **Cryokinesis** |
| * Access to **Flight**, with Cyrokinetics getting a unique Flight string. | * Access to **Flight**, with Cyrokinetics getting a unique Flight string. | ||
| - | * A Defining Power that allows access to both elements. | + | * Eventual access to **Dual Elements**, a Defining Power that allows access to both elements. |
| ==== Psionic ==== | ==== Psionic ==== | ||
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| ===== Combat Focus Classes ===== | ===== Combat Focus Classes ===== | ||
| - | Access to stats that increase defense and attack. | + | * Access to stats that increase defense and attack. |
| - | Access to higher Stamina and Strength. | + | |
| - | Eventual access to **Giant Slayer**, which allows someone with 4 points invested in Power or Combat Focus Classes to shorten the gap between them and people with more points invested. | + | |
| + | * Classes to shorten the gap between them and people with more points invested. | ||
| ==== Hunter ==== | ==== Hunter ==== | ||
focus_classes.1697382033.txt.gz · Last modified: by editor
